Governance - Senate Coin
Our governance coin provides voting power and other kinds of influence to players.
Last updated
Our governance coin provides voting power and other kinds of influence to players.
Last updated
The Senate Coin (SNC) serves as the governance token in Trappist 1, allowing players to participate in world-building decisions, prestige-based purchases and faction reputation management. SNC is not used for general trade or economy, keeping its role distinct from Tungsten Coin (TNG).
Players can acquire SNC in a number of ways:
Being logged in and not AFK will earn SNC every few minutes.
Completing quests and delivering resources to settlements earns both faction reputation and SNC.
Trading Tungsten Coins (TNG) for SNC at market rates.
Purchasing SNC for dollars.
Players earn grandiose titles based on the number of SNC a player possesses.
Players can vote on a number of matters in the game, ensuring community-driven expansion and development. The number of SNC held will determine the power of each player's vote:
Planetary Terraforming Priorities – Players decide which planet or moon is terraformed and settled next.
Planet Names – Community-driven planetary naming. (Subject to veto; there will no planets called “” or “.”)
Points of Interest – Undeveloped POIs will appear across all planets and moons. Players can vote on whether each should become a village, research base, estate of purchasable land plots, shuttle launch pad or some other pre-set option.
Voting in this way does not diminish the number of SNC a player holds, and players can vote in multiple elections simultaneously.
Players can stake (lock) their SNC to help boost the status of their guild. A guild's level is based on the total staked Senate Coins of all guild-members. The higher a guild's level, the more perks members receive.
Staking SNC does not diminish a player's voting power, but staked SNC cannot be used to exert influence (see below).
Players can choose to spend SNC to directly exert influence over certain aspects of the game, such as bypassing votes or securing prestige-based advantages. These actions require significant SNC expenditure and a really only for the most-vain players.
Naming Rights – Name selected buildings for one month, and natural landmarks and asteroids for one year.
Bypassing votes — Instead of waiting for a vote, a high-influence player may spend a LOT of SNC to cancel the voting process and immediately choose what gets built at a POI. This player also gets to permanently name the POI. (The player will not own the POI)
Faction Reputation Purchases — Players can buy faction reputation using SNC, bypassing or augmenting the traditional quest/resource-delivery grind.
All naming is subject to veto.
SNC is designed as a true influence currency, giving players the power to shape the world while keeping economy and governance separate. All SNC expenditures are high-cost, ensuring that influence-based decisions remain meaningful and limited to dedicated players.